package
{
	import flash.utils.ByteArray;
	import mx.utils.ObjectProxy;
	
	public class GameStartedEvent extends MinerEvent
	{
		public function GameStartedEvent(game: Object)
		{
			super(GAME_STARTED);
			gameId = game.GameID;
			//boardState = game.BoardState;
		}
		
		public var gameId: String;		
		//public var boardState: ByteArray;
	}
}